05 Gaming & Immersive

Technology

Build it once, ship it everywhere. The same scene runs on a console, a headset and a tabletop - and the hardware makes it land in the body, not just the eye.

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01 / The Stack
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02 / Peacekeeping Games - XR Prototypes
Keeping the Peace co-op world

Four XR prototypes build a family of identifiable products inside the Peacekeeping Games ecosystem, each integrating with the Keeping the Peace co-op game world and designed for an immersive, tactile XR experience - untethered, with physical kit in hand. Valente Productions owns the IP for all academic and industry collaborations and grants behind them.

Images are generated previsualization of upcoming playtesting in November and December 2026, not captures of the finished prototypes.

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03 / Deployment

Where it actually runs

A simulation that only runs in a lab is a demo. We plan the deployment target from the first scoping conversation - classroom hardware, headset inventory, network constraints and who has to support it after handover.

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Is immersive the right answer?

Sometimes it is not. Tell us the outcome and the audience, and we will tell you honestly whether a headset beats a video, a workshop or a well-made document.